Бонусы баффов
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Lautreamont | Дата: Пн, 29.06.09, 15:02 | Сообщение # 1 |
Группа: Модераторы
Сообщений: 1961
Статус: Offline
| бафы: Acumen 1 Casting Spd. +15% Acumen 2 Casting Spd. +23% Acumen 3 Casting Spd. +30% Advanced Block 1 Shield P.Def. +60% Advanced Block 2 Shield P.Def. +80% Advanced Block 3 Shield P.Def. +100% Agility 1 Evasion +2 Agility 2 Evasion +3 Agility 3 Evasion +4 Angelic Icon 1 P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +33, Speed +10, Atk. Spd. +10%, HP restored from heals -80% Angelic Icon 2 P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +69, Speed +20, Atk. Spd. +20%, HP restored from heals -80% Angelic Icon 3 P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +100, Speed +30, Atk. Spd. +30%, HP restored from heals -80% Arcane Chaos Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick -24 Arcane Disruption 1+ Casting Spd. -23% Arcane Protection Cancel resistance +30%, Debuff resistance +20% Armor Crush P.Def. -30%, M.Def. -30% Assassin Servitor Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10% Attack Aura 1 P.Atk. +8% Attack Aura 2 P.Atk. +12% Aura Flare All Magic Damage -50%, this includes the Aura you cast to get the debuff Battle Roar 1 HP +10%, heals the amount added Battle Roar 2 HP +15%, heals the amount added Battle Roar 3 HP +20%, heals the amount added Battle Roar 4 HP +25%, heals the amount added Battle Roar 5 HP +30%, heals the amount added Battle Roar 6 HP +35%, heals the amount added Bear Spirit Totem P.Atk. +20%, Speed -30%, Berserker Spirit 1 P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5% Berserker Spirit 2 P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8% Bison Spirit Totem At 60% or less HP - P.Atk. +10%, Critical +200; Blazing Skin 1 Reflect 10% of melee range physical damage back on the attacker Blazing Skin 2 Reflect 15% of melee range physical damage back on the attacker Blazing Skin 3 Reflect 20% of melee range physical damage back on the attacker Bless Shield 1 Shield Block Rate +30% Bless Shield 2 Shield Block Rate +40% Bless Shield 3 Shield Block Rate +50% Bless Shield 4 Shield Block Rate +60% Bless Shield 5 Shield Block Rate +70% Bless Shield 6 Shield Block Rate +80% Bless the Body 1 HP +10% Bless the Body 2 HP +15% Bless the Body 3 HP +20% Bless the Body 4 HP +25% Bless the Body 5 HP +30% Bless the Body 6 HP +35% Bless the Soul 1 MP +10% Bless the Soul 2 MP +15% Bless the Soul 3 MP +20% Bless the Soul 4 MP +25% Bless the Soul 5 MP +30% Bless the Soul 6 MP +35% Blessing of Queen 1 Critical +25%, Critical Damage +20% Blessing of Queen 2 Critical +27%, Critical Damage +22% Blessing of Queen 3+ Critical +30%, Critical Damage +25% Blessing of Sagittarius Physical Skill Reuse Delay -?? Blessing of Seraphim 1 MP regen per tick +30% Blessing of Seraphim 2 MP regen per tick +32% Blessing of Seraphim 3+ MP regen per tick +35% Blessings of Pa'agrio 1 P.Def. +8% Blessings of Pa'agrio 2 P.Def. +12% Blessings of Pa'agrio 3 P.Def. +15% Blinding Blow Speed +40% Blizzard Speed -45% Block Shield P.Def. -10% Block Wind Walk Speed -10% Body of Avatar 1 HP +10% Body of Avatar 2 HP +15% Body of Avatar 3 HP +20% Body of Avatar 4 HP +25% Body of Avatar 5 HP +30% Body of Avatar 6 HP +35% Bright Servitor 1 M.Atk. +55% Bright Servitor 2 M.Atk. +65% Bright Servitor 3 M.Atk. +75% Chant of Battle 1 P.Atk. +8% Chant of Battle 2 P.Atk. +12% Chant of Battle 3 P.Atk. +15% Chant of Eagle 1 Accuracy +2 Chant of Eagle 2 Accuracy +3 Chant of Eagle 3 Accuracy +4 Chant of Evasion 1 Evasion +2 Chant of Evasion 2 Evasion +3 Chant of Evasion 3 Evasion +4 Chant of Fire 1 M.Def. +15% Chant of Fire 2 M.Def. +23% Chant of Fire 3 M.Def. +30% Chant of Flame 1 Casting Spd. +15% Chant of Flame 2 Casting Spd. +23% Chant of Flame 3 Casting Spd. +30% Chant of Fury 1 Atk. Spd. +15% Chant of Fury 2 Atk. Spd. +33% Chant of Predator 1 Critical +20% Chant of Predator 2 Critical +25% Chant of Predator 3 Critical +30% Chant of Rage 1 Critical Damage +30% Chant of Rage 2 Critical Damage +40% Chant of Rage 3 Critical Damage +50% Chant of Revenge 1 Reflect 10% of melee range physical damage back on the attacker Chant of Revenge 2 Reflect 15% of melee range physical damage back on the attacker Chant of Revenge 3 Reflect 20% of melee range physical damage back on the attacker Chant of Shielding 1 P.Def. +8% Chant of Shielding 2 P.Def. +12% Chant of Shielding 3 P.Def. +15% Chant of Spirit Cancel resistance +30%, Debuff resistance +20% Chant of Vampire 1 Recover 6% of melee physical damage as HP Chant of Vampire 2 Recover 7% of melee physical damage as HP Chant of Vampire 3 Recover 8% of melee physical damage as HP Chant of Vampire 4 Recover 9% of melee physical damage as HP Chant of Victory HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20% Charm of Luck Reduce Drop Penalty Clarity 1 Skill MP Consumption -4% Clarity 2 Skill MP Consumption -8% on the second cost only (There are 2 seperate times when a skill uses mp - when you use it and when it is finally cast. Clarity acts only on the second cost. Clarity 3 Skill MP Consumption -10% Concentration 1 Chance of casting interruption -18% Concentration 2 Chance of casting interruption -25% Concentration 3 Chance of casting interruption -36% Concentration 4 Chance of casting interruption -42% Concentration 5 Chance of casting interruption -48% Concentration 6 Chance of casting interruption -53% Cripple 1-5 Speed -30% Cripple 6+ Speed -45% Curse Chaos 1 Accuracy -12 Curse Chaos 2+ Accuracy -13 Curse Disease 1+ Amount restored from Heals -50% Curse Gloom M.Def. -23% Curse of Abyss M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30% Curse of Doom Physical+Magical Skill Silence Curse of Shade 1 P.Def. -6%, M.Def. -6% Curse of Shade 2 P.Def. -8%, M.Def. -8% Curse of Shade 3+ P.Def. -10%, M.Def. -10% Curse: Weakness 1 P.Atk. -17% Curse: Weakness 2-5 P.Atk. -20% Curse: Weakness 6+ P.Atk. -23% Dance of Aqua Guard Resistance to Water attribute +30% Dance of Concentration Casting Spd. +30%, Chance of casting interruption -30% Dance of Earth Guard Resistance to Earth attribute +30% Dance of Fire Critical Damage +50% Dance of Fury Atk. Spd. +15% Dance of Inspiration Accuracy +4 Dance of Light Makes physical attacks Holy attribute Dance of Medusa Petrify Dance of Mystic M.Atk. +20% Dance of Protection Fall damage -30% Dance of Shadow Speed -50%, Avoid Agro 100% Dance of Siren Magic Critical Rate +200% Dance of Vampire Recover 8% of melee physical damage as HP Dance of Warrior P.Atk. +12% Dark Vortex MP Regen per tick -12, Resistance to Darkness attribute -30% Dash 1 Speed +40% Dash 2 Speed +66% Dead Eye 1 P.Atk. +124, Accuracy +1, Atk. Spd. -20%, Critical Damage +?? Dead Eye 2 P.Atk. +134, Accuracy +1, Atk. Spd. -20%, Critical Damage +15-20% Dead Eye 3 P.Atk. +145, Accuracy +2, Atk. Spd. -20%, Critical Damage +?? Dead Eye 4 P.Atk. +155, Accuracy +2, Atk. Spd. -20%, Critical Damage +?? Dead Eye 5-6 P.Atk. +??, Accuracy +??, Atk. Spd. -20%, Critical Damage +?? Dead Eye 7 P.Atk. +188, Accuracy +3, Atk. Spd. -20%, Critical Damage +??% Dead Eye 8 P.Atk. +199, Accuracy +3, Atk. Spd. -20%, Critical Damage +20% Death Whisper 1 Critical Damage +30% Death Whisper 2 Critical Damage +40% Death Whisper 3 Critical Damage +50% Decrease Weight 1 Weight Penalty +3000 (does not increase capacity) Decrease Weight 1 Weight Penalty +6000 (does not increase capacity) Decrease Weight 1 Weight Penalty +9000 (does not increase capacity) Defense Aura 1 P.Def. +8% Defense Aura 2 P.Def. +12% Deflect Arrow 1 Bow Damage -16% Deflect Arrow 2 Bow Damage -19% Deflect Arrow 3 Bow Damage -22% Deflect Arrow 4 Bow Damage -25% Demon Wind Amount restored from Heals -50% Demonic Blade Dance 1-3 P.Atk. -10%, M.Atk. -10% Demonic Blade Dance 4-5 P.Atk. -15%, M.Atk. -15% Demonic Blade Dance 6-7 P.Atk. -20%, M.Atk. -20% Demonic Blade Dance 8-9 P.Atk. -25%, M.Atk. -25% Demonic Blade Dance 10 P.Atk. -30%, M.Atk. -30% Divine Protection Resistance to Darkness attribute +30% Duelist Spirit 1 Atk. Spd. +8%, PVP damage +?? Duelist Spirit 2 Atk. Spd. +12%, PVP damage +?? Earth Chant 1 P.Def. +5%, does not stack with Greater Might or War Chant. Earth Chant 2 P.Def. +10%, does not stack with Greater Might or War Chant. Earth Chant 3 P.Def. +15%, does not stack with Greater Might or War Chant. Elemental Protection Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20% Empower 1 M.Atk. +55% Empower 2 M.Atk. +65% (Greater) Empower 3 M.Atk. +75% Entangle 1 Speed -30% Entangle 2+ Speed -45% Evade Shot 1 Evasion +6 Eye of Pa'agrio Critical Damage +50% Fell Swoop Polearm Arc +?? Final Servitor HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20% Fire Vortex Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%, Resistance to Water attribute +??% Fist Fury Atk. Spd. +25% Focus 1 Critical +20% Focus 2 Critical +25% Focus 3 Critical +30% Focus Attack 1-2 Accuracy +3, Critical Damage +10-15%, Polearm can hit only 1 target Focus Attack 3 Accuracy +?, Critical Damage +?, Polearm can hit only 1 target Focus Attack 4 Accuracy +5, Critical Damage +?, Polearm can hit only 1 target Focus Attack 5 Accuracy +?, Critical Damage +?, Polearm can hit only 1 target Focus Chance Critical Chance from front -30%, Critical Chance from side +30%, Critical Chance from back +60% Focus Death Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical Damage from back +90% Focus Power Critical Damage from front -30%, Critical Damage from side +30%, Critical Damage from back +60% Freezing Skin 1 Reflect 10% of melee range physical damage back on the attacker Freezing Skin 2 Reflect 15% of melee range physical damage back on the attacker Freezing Skin 3 Reflect 20% of melee range physical damage back on the attacker Freezing Strike 1+ Speed -30% Frenzy 1 With Sword or Blunt: P.Atk. +100%, With 2hs/2hb: Accuracy +4, P.Atk. +150.2%, With other weapon: P.Atk. +???% Frenzy 2 With Sword or Blunt: P.Atk. +150%, With 2hs/2hb: Accuracy +4, P.Atk. +199.4%, With other weapon: P.Atk. +20% Frenzy 3 With Sword or Blunt: P.Atk. +200%, With 2hs/2hb: Accuracy +4, P.Atk. +301.95%, With other weapon: P.Atk. +???% Frost Bolt 1+ Speed -30% Gift of Queen 1 P.Atk. +6%, Accuracy +2 Gift of Queen 2 P.Atk. +8%, Accuracy +2 Gift of Queen 3+ P.Atk. +10%, Accuracy +2 Gift of Seraphim 1 Reuse Delay -30% Gift of Seraphim 2 Reuse Delay -32% Gift of Seraphim 3+ Reuse Delay -35% Glory of Pa'agrio 1 M.Def. +15% Glory of Pa'agrio 2 M.Def. +23% Glory of Pa'agrio 3 M.Def. +30% Greater Magic Haste Potioт Casting Spd. +30% Greater Might 1 P.Atk. +4%, does not stack with Greater Shield or Earth Chant. Greater Might 2 P.Atk. +7%, does not stack with Greater Shield or Earth Chant. Greater Might 3 P.Atk. +10%, does not stack with Greater Shield or Eart Chant. Greater Shield 1 P.Def. +5%, does not stack with Greater Might or War Chant. Greater Shield 2 P.Def. +10%, does not stack with Greater Might or War Chant. Greater Shield 3 P.Def. +15%, does not stack with Greater Might or War Chant. Gr. Quick Step Potion Speed +33 Gr. Swift Attack Potion Atk. Spd. +33% Guidance 1 Accuracy +2 Guidance 2 Accuracy +3 Guidance 3 Accuracy +4 Guts 1 P.Def. +100% Guts 2 P.Def. +150% Guts 3 P.Def. +200% Hamstring 1+ Speed -45% Hamstring Shot Speed -45% Haste 1 Atk. Spd. +15% Haste 2 Atk. Spd. +33% Haste Potion Speed +20 Hawk Eye 1 P.Def. -10%, Accuracy +6 Hawk Eye 2 P.Def. -10%, Accuracy +8 Hawk Eye 3 P.Def. -10%, Accuracy +10 Hawk Spirit Totem Accuracy +6, Critical +100, Critical Damage +?? Herb of Atk. Speed Atk. Spd. +33% Herb of Casting Spd. Casting Spd. +30% Herb of Critical Attack Critical +30% Herb of Magic M.Atk. +75% Herb of Speed Speed +33 Herb of Strength P.Atk. +15% Heroic Berserker Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance +??, Heals are ??% more effective Heroic Dread Speed +?? (this is a fear debuff) Heroic Grandeur P.Def. -??, M.Def. -??, Evasion -??, Shield Block Rate -??, Magic Resistance (?) +??, Blocks all Physical and Magical effects (?) Heroic Miracle P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function Heroic Valor P.Atk. +250, P.Def. +500, Cancel resistance +?? Hex P.Def. -23% Holy Resistance 1 Resistance to Holy attribute +15% Holy Resistance 2 Resistance to Holy attribute +23% Holy Resistance 3 Resistance to Holy attribute +30% Holy Weapon Makes physical attacks Holy attribute Hot Springs Cholera 1 Accuracy +3 Hot Springs Cholera 2 Accuracy +6, Evasion -3 Hot Springs Cholera 3 Accuracy +8, Evasion -3 Hot Springs Cholera 4 Accuracy +10, Evasion -3 Hot Springs Cholera 5 Accuracy +6, Evasion -5 Hot Springs Cholera 6-7 Evasion -5 Hot Springs Cholera 8-9 Evasion -8 Hot Springs Cholera 10 Evasion -10 Hot Springs Malaria 1 Casting Spd. +4% Hot Springs Malaria 2 Casting Spd. +8%, MP Cost -4% Hot Springs Malaria 3 Casting Spd. +12%, MP Cost -4% Hot Springs Malaria 4 Casting Spd. +16%, MP Cost -4% Hot Springs Malaria 5 Casting Spd. +8%, MP Cost -8% Hot Springs Malaria 6-7 MP Cost -8% Hot Springs Malaria 8-9 MP Cost -12% Hot Springs Malaria 10 MP Cost -16% Howl P.Atk. -23% Ice Bolt 1+ Speed -30% Ice Vortex Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%, Resistance to Fire attribute +??% Infernal Weapon Makes physical attacks Fire attribute Invigor 1 Resistance to Bleed attribute +30% Invigor 2 Resistance to Bleed attribute +40% Invigor 3 Resistance to Bleed attribute +50% Iron Will 1 M.Def. +15% Iron Will 2 M.Def. +23% Iron Will 3 M.Def. +30% Judgment 1-5 Critical Damage -25% Judgment 6-9 Critical Damage -30% Judgment 10 Critical Damage -35% Kiss of Eva 1 Breath Guage +400% Kiss of Eva 2 Breath Guage +600% Light Vortex Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30% Lionheart 1 Resistance to Shock, Hold, Sleep, Paralyze attributes +40%, Cancel Resistance +?? Lionheart 2 Resistance to Shock, Hold, Sleep, Paralyze attributes +60%, Cancel Resistance +?? Lionheart 3 Resistance to Shock, Hold, Sleep, Paralyze attributes +80%, Cancel Resistance +?? Magic Barrier 1 M.Def. +23% Magic Barrier 2 M.Def. +30% Magic Haste Potion Casting Spd. +23% Magical Backfire Skill MP Consumption +?? Magical Mirror Reflect magical debuffs at a 30% probability, physical at a 10% probability. Majesty 1 P.Def. +7%, Evasion -2 Majesty 2 Evasion -4 Majesty 3 Evasion -6 Mana Regeneration 1 MP Regen per tick +1.72 Mana Regeneration 2 MP Regen per tick +2.16 Mana Regeneration 3 MP Regen per tick +2.74 Mana Regeneration 4 MP Regen per tick +3.09 Mass Block Wind Walk Speed -10% Mass Curse of Shade 1 P.Def. -6%, M.Def. -6% Mass Curse of Shade 2 P.Def. -8%, M.Def. -8% Mass Curse of Shade 3+ P.Def. -10%, M.Def. -10% Mass Gloom M.Def. -?? Mass Shield Block P.Def. -10% Mass Slow 1+ Speed -45% Mass Surrender to Fire Resistance to Fire attribute -??, Resistance to Water attribute +??% Mass Surrender to Water Resistance to Water attribute -??, Resistance to Fire attribute +??% Mass Surrender to Wind Resistance to Wind attribute -??, Resistance to Earth attribute +??% Mental Shield 1 Resistance to Hold, Sleep, Derangement +50% Mental Shield 2 Resistance to Hold, Sleep, Derangement +60% Mental Shield 3 Resistance to Hold, Sleep, Derangement +70% Mental Shield 4 Resistance to Hold, Sleep, Derangement +80% Might 1 P.Atk. +8% Might 2 P.Atk. +12% Might 3 P.Atk. +15% Mighty Servitor 1 P.Atk. +8% Mighty Servitor 2 P.Atk. +12% Mighty Servitor 3 P.Atk. +15% Ogre Spirit Totem P.Def. +15%, Evasion -10, Speed -30%, HP +20% Pa'agrian Gift 1 P.Atk. +8% Pa'agrian Gift 2 P.Atk. +12% Pa'agrian Gift 3 P.Atk. +15% Pa'agrian Haste 1 Speed +20 Pa'agrian Haste 2 Speed +33 Phantom Cubic P.Atk. -23% or P.Def. -23% or Atk. Spd. -23% Physical Mirror Reflect physical debuffs at a 30% probabilitym magical at a 10% probability. Potion of Alacrity Atk. Spd. +15% Power Break 1-2 P.Atk. -20% Power Break 3+ P.Atk. -23% Prayer 1 Heal Power +8% Prayer 2 Heal Power +10% Prayer 3 Heal Power +12% Prophecy of Fire HP +20%, HP regen per tick +20%, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%, Debuff Resistance +10% Prophecy of Water MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10% Prophecy of Wind Accuracy +4, Evasion +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10% Psycho Symphony 1-3 Speed +??, Atk. Spd. -10%, Casting Spd. -10% Psycho Symphony 4+ Speed +??, Atk. Spd. -??, Casting Spd. -?? Puma Spirit Totem Atk. Atk. Spd. +25%, Evasion +3, P. def -20% Rabbit Spirit Totem P.Atk. -90%, Evasion +25, Speed +50%, Rage 1 Evasion -3, P.Def. -20%, With Sword/Blunt: P.Atk. +45%, With 2hs/2hb: Accuracy +2, P.Atk. +55.4%, With other weapon: P.Atk. +?? Rage 2 Evasion -3, P.Def. -20%, With Sword/Blunt: P.Atk. +55%, With 2hs/2hb: Accuracy +4, P.Atk. +64.085%, With other weapon: P.Atk. +20% Rage of Pa'agrio 1 P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5% Rage of Pa'agrio 2 P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8% Rapid Fire 1 P.Atk. +62, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Fire 2 P.Atk. +67, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Fire 3 P.Atk. +73, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Fire 4 P.Atk. +78, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Fire 5 P.Atk. +83, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Fire 6 P.Atk. +??, Atk. Spd. +20, bow range -300, only works with a bow Rapid Fire 7 P.Atk. +94, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Fire 8 P.Atk. +100, Atk. Spd. +20%, bow range -300, only works with a bow Rapid Shot 1 Atk. Spd. with a bow +8% Rapid Shot 2 Atk. Spd. with a bow +12% Reflect Damage 1 Reflect 10% of melee range physical damage back on the attacker Reflect Damage 2 Reflect 15% of melee range physical damage back on the attacker Reflect Damage 3 Reflect 20% of melee range physical damage back on the attacker Regeneration 1 HP regen per tick +10% Regeneration 2 HP regen per tick +15% Regeneration 3 HP regen per tick +20% Resist Aqua 1 Resistance to Water attribute +15% Resist Aqua 2 Resistance to Water attribute +23% Resist Aqua 3 Resistance to Water attribute +30% Resist Fire 1 Resistance to Fire attribute +15% Resist Fire 2 Resistance to Fire attribute +23% Resist Fire 3 Resistance to Fire attribute +30% Resist Poison 1 Resistance to Poison attribute +30% Resist Poison 2 Resistance to Poison attribute +40% Resist Poison 3 Resistance to Poison attribute +50% Resist Shock 1 Resistance to Shock attribute +15% Resist Shock 2 Resistance to Shock attribute +20% Resist Shock 3 Resistance to Shock attribute +30% Resist Shock 4 Resistance to Shock attribute +40% Resist Wind 1 Resistance to Wind attribute +15% Resist Wind 2 Resistance to Wind attribute +23% Resist Wind 3 Resistance to Wind attribute +30% Sanctuary P.Atk. -23% Sand Bomb 1-5 Accuracy -6 Sand Bomb 6-9 Accuracy -9 Sand Bomb 10 Accuracy -12 Seal of Chaos 1-2 Accuracy -6 Seal of Chaos 3+ Accuracy -8 Seal of Despair P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%, Speed -20%, Atk. Spd. -30% Seal of Disease HP restored from heals -50% Seal of Scourge 1+ HP regen per tick set to 0 Seal of Slow 1 Speed -30% Seal of Slow 2+ Speed -45% Seal of Suspension 1+ Reuse delay +200% Seal of Winter Atk. Spd. -23% Servitor Haste 1 Atk. Spd. +15% Servitor Haste 2 Atk. Spd. +33% Servitor Magic Shield 1 M.Def. +23% Servitor Magic Shield 2 M.Def. +30% Servitor Physical Shield 1 P.Def. +8% Servitor Physical Shield 2 P.Def. +12% Servitor Physical Shield 3 P.Def. +15% Servitor Ultimate Defense 1 P.Def. +1800, M.Def. +1350, Speed 0 Servitor Ultimate Defense 2 P.Def. +3600, M.Def. +2700, Speed 0 Servitor Windwalk 1 Speed +20 Servitor Windwalk 2 Speed +33 Shield 1 P.Def. +8% Shield 2 P.Def. +12% Shield 3 P.Def. +15% Shield Slam Physical skill silence Shock Blast P.Def. -30%, M.Def. -30% Slow 1 Speed -30% Slow 2+ Speed -45% Snipe 1 P.Atk. +124, Accuracy +1, Critical +20%, Range +300 Snipe 2 P.Atk. +134, Accuracy +3, Critical +20%, Range +300 Snipe 3 P.Atk. +129, Accuracy +2, Critical +20%, Range +300 Snipe 4 P.Atk. +138, Accuracy +2, Critical +20%, Range +300 Snipe 5 P.Atk. +148, Accuracy +2, Critical +20%, Range +300 Snipe 6 P.Atk. +158, Accuracy +2, Critical +20%, Range +300 Snipe 7 P.Atk. +188, Accuracy +4, Critical +20%, Range +300 Snipe 8 P.Atk. +177, Accuracy +2, Critical +20%, Range +300 Song of Champion Reuse Delay -30%, MP Cost -20% Song of Earth P.Def. +25% Song of Flame Guard Resistance to Fire attribute +30% Song of Hunter Critical +100% Song of Invocation Resistance to Darkness attribute +20% Song of Life HP regen per tick +20% Song of Meditation MP regen per tick +20%, MP Cost -10% Song of Renewal Physical Skill Reuse Delay -30%, MP cost -5% Song of Storm Guard Resistance to Wind attribute +30% Song of Vengeance Reflect 20% of melee range physical damage back on the attacker Song of Vitality HP +30% Song of Warding M.Def. +30% Song of Water Evasion +3 Song of Wind Speed +20 Soul of Pa'agrio M.Atk. +75% Soul of Sagitarrius 1 MP +10% Soul of Sagitarrius 2 MP +15% Soul of Sagitarrius 3 MP +20% Soul of Sagitarrius 4 MP +25% Soul Shield 1 P.Def. +8% Soul Shield 2 P.Def. +12% Soul Shield 3 P.Def. +15% Spirit Barrier 1 M.Def. +15% Spirit Barrier 2 M.Def. +23% Spirit Barrier 3 M.Def. +30% Spirit of Sagittarius Physical Skill MP Cost -?? Spoil (enchanted) Atk. Spd. -23% Spoil Festival (enchanted) Atk. Spd. -23% Sprint 1 Speed +20 Sprint 2 Speed +33 Stealth 1 P.Atk. -45%, P.Def. -45%, M.Def. -45%, Accuracy -12, Evasion -12 Stealth 2 P.Atk. -45%, P.Def. -30%, M.Def. -30%, Accuracy -12, Evasion -8 Stealth 3 P.Atk. -45%, P.Def. -15%, M.Def. -15%, Accuracy -12, Evasion -4 Stealth base stats -?? Surrender to Earth 1 Resistance against Earth attribute -25%, Resistance to Wind attribute +??% Surrender to Earth 2+ Resistance against Earth attribute -30%, Resistance to Wind attribute +??% Surrender to Fire 1-3 Resistance against Fire attribute -25%, Resistance to Water attribute +??% Surrender to Fire 4+ Resistance against Fire attribute -30%, Resistance to Water attribute +??% Surrender to Poison 1-3 Resistance against Poison attribute -25% Surrender to Poison 4+ Resistance against Poison attribute -30% Surrender to Water 1+ Resistance against Water attribute -30%, Resistance to Fire attribute +??% Surrender to Wind 1+ Resistance against Wind attribute -30%, Resistance to Earth attribute +??% Tact of Pa'agrio 1 Evasion +2 Tact of Pa'agrio 2 Evasion +3 Tact of Pa'agrio 3 Evasion +4 Thrill Fight 1 Speed -20%, Atk. Spd. +5% Thrill Fight 2 Speed -20%, Atk. Spd. +10% Tribunal 1-6 Critical -30% Tribunal 7-9 Critical -40% Tribunal 10 Critical -50% Touch of Death Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective Touch of Life Cancel Resistance +60%Resist Debuffs 30%, Heals are 30% more effective Ultimate Defense P.Def. +1800, M.Def. +1350, Speed 0, Cancel Resistance +?? Ultimate Defense P.Def. +3600, M.Def. +2700, Speed 0, Cancel Resistance +?? Ultimate Evasion 1 Evasion +20, Cancel Resistance +?? Ultimate Evasion 2 Evasion +25, Cancel Resistance +?? Under the Protection of Pa'agrio 1 Shield Block Rate +30% Under the Protection of Pa'agrio 2 Shield Block Rate +40% Under the Protection of Pa'agrio 3 Shield Block Rate +50% Unholy Resistance 1 Resistance to Darkness attribute +15% Unholy Resistance 2 Resistance to Darkness attribute +23% Unholy Resistance 3 Resistance to Darkness attribute +30% Vampiric Rage 1 Recover 6% of melee physical damage as HP Vampiric Rage 2 Recover 7% of melee physical damage as HP Vampiric Rage 3 Recover 8% of melee physical damage as HP Vampiric Rage 4 Recover 9% of melee physical damage as HP Vengeance P.Def. +5400, M.Def. +4050, Speed 0, Cancel Resistance +?? Vision of Pa'agrio 1 Accuracy +2 Vision of Pa'agrio 2 Accuracy +3 Vision of Pa'agrio 3 Accuracy +4 War Chant 1 P.Atk. +4%, does not stack with Greater Shield or Earth Chant. War Chant 2 P.Atk. +7%, does not stack with Greater Shield or Earth Chant. War Chant 3 P.Atk. +10%, does not stack with Greater Shield or Earth Chant. War Cry P.Atk. +20% War Cry P.Atk. +25% Warrior Servitor HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%, Atk. Spd. +20%, HP added is healed, Debuff resistance +10% Wild Defense Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400% Wild Magic 1 Magic Critical rate +200% Wild Magic 2 Magic Critical rate +300% Wind Shackle 1 Atk. Spd. -17% Wind Shackle 2-5 Atk. Spd. -20% Wind Shackle 6+ Atk. Spd. -23% Wind Vortex Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12, Resistance to Wind attribute -20%, Resistance to Earth attribute +??% Wind Walk 1 Speed +20 Wind Walk 2 Speed +33 Wisdom of Pa'agrio 1 Casting Spd. +15% Wisdom of Pa'agrio 2 Casting Spd. +23% Wisdom of Pa'agrio 3 Casting Spd. +30% Wizard Servitor MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk. +20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10% Wolf Spirit Totem Speed +15% Wyvern Aegis P.Def. +7000, M.Def. +6000 Zealot 1 (Destroyer) Atk. Spd. +10%, Critical +33, Accuracy +6, Speed +10, HP restored from heal +?? Zealot 2 (Destroyer) Atk. Spd. +20%, Critical +67, Accuracy +6, Speed +20, HP restored from heal +?? Zealot 3 (Destroyer) Atk. Spd. +30%, Critical +100, Accuracy +6, Speed +30, HP restored from heal +?? Zealot 1 (Tyrant) Atk. Spd. +10%, Critical Damage +33%, Accuracy +6, Speed +10, HP restored from heal +?? Zealot 2 (Tyrant) Atk. Spd. +20%, Critical Damage +67%, Accuracy +6, Speed +20, HP restored from heal +?? Zealot 3 (Tyrant) Atk. Spd. +30%, Critical Damage +100%, Accuracy +6, Speed +30, HP restored from heal +??
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Lautreamont | Дата: Пн, 29.06.09, 15:03 | Сообщение # 2 |
Группа: Модераторы
Сообщений: 1961
Статус: Offline
| Пассивки: Aegis Shield Block Radius 360 degrees Acrobat 1 Fall safe height +60 Acrobat 2 Fall safe height +100 Boost Breath 1 Breath Guage +180 Boost Breath 2 Breath Guage +300 Clan Aegis 1 P.Def. +3% Clan Aegis 2 P.Def. +5% Clan Aegis 3+ P.Def. +?? Clan Agility Evasion +?? Clan Clarity MP Regen per tick +?? Clan Cyclonic Resistance Resistance to Wind and Water Attributes +?? Clan Empowerment M.Atk. +?? Clan Essence MP +?? Clan Fortitude Resistance to Shock Attribute +?? Clan Freedom Resistance to Hold and Derangement Attributes +?? Clan Guidance Accuracy +?? Clan Imperium right to open a clan command channel Clan Lifeblood HP Regen per tick +?? Clan Luck 1 Exp pentalty upon death -12% Clan Magic Protection 1 M.Def. +6% Clan Magic Protection 2 M.Def. +10% Clan Magic Protection 3+ M.Def. +??% Clan Magmatic Resistance Resistance to Fire and Earth Attributes +?? Clan March Speed +?? Clan Might 1 P.Atk. +3% Clan Might 2+ P.Atk. +?? Clan Morale CP Regen per tick +?? Clan Shield Boost Shield P.Def. +?? Clan Spirituality 1 CP +6% Clan Spirituality 2+ CP +??% Clan Vigilance Resistance to Sleep Attribute +?? Clan Vitality 1 - HP +3% Clan Vitality 2 - HP +5% Clan Vitality 3+ HP +?? Clan Withstand-Attack Shield Block Rate +?? Clear Mind 1 MP regen per tick walking +3.2, standing +2.6 Clear Mind 2 MP regen per tick walking +4.0, standing +3.2 Clear Mind 3 MP regen per tick walking +4.3, standing +3.5 Clear Mind 4 MP regen per tick walking +5.1, standing +4.1 Clear Mind 5 MP regen per tick walking +5.8, standing +4.7 Clear Mind 6 MP regen per tick walking +6.2, standing +4.9 Critical Power 1 P.Atk. on a critical hit +32 Critical Power 2 P.Atk. on a critical hit +56 Critical Power 3 P.Atk. on a critical hit +93 Critical Power 4 P.Atk. on a critical hit +177 Critical Power 5 P.Atk. on a critical hit +295 Critical Power 6 P.Atk. on a critical hit +384 Esprit 1 HP regen per tick while running +2.5, mp regen +0.8 Esprit 2 HP regen per tick while running +3.0, mp regen +0.9 Esprit 3 HP regen per tick while running +3.5, mp regen +1.0 Esprit 4 HP regen per tick while running +4.0, mp regen +1.1 Esprit 5 HP regen per tick while running +4.5, mp regen +1.2 Esprit 6 HP regen per tick while running +5.0, mp regen +1.3 Esprit 7 HP regen per tick while running +5.5, mp regen +1.4 Esprit 8 HP regen per tick while running +6.0, mp regen +1.5 Fast HP Recovery 1 HP regen per tick +1.1 Fast HP Recovery 2 HP regen per tick +1.6 Fast HP Recovery 3 HP regen per tick +1.7 Fast HP Recovery 4 HP regen per tick +2.1 Fast HP Recovery 5 HP regen per tick +2.6 Fast HP Recovery 6 HP regen per tick +2.7 Fast HP Recovery 7 HP regen per tick +3.4 Fast HP Recovery 8 HP regen per tick +4.0 Fast Mana Recovery 1 MP regen per tick +1.1 Fast Mana Recovery 2 MP regen per tick +1.5 Fast Mana Recovery 3 MP regen per tick +1.9 Fast Mana Recovery 4 MP regen per tick +2.3 Fast Mana Recovery 5 MP regen per tick +2.7 Fast Mana Recovery 6 MP regen per tick +3.1 Fast Mana Recovery 7 MP regen per tick +3.4 Final Fortress 1 P.Def. +116.875 when HP falls to 30% or less Final Fortress 2 P.Def. +129.000 when HP falls to 30% or less Final Fortress 3 P.Def. +141.625 when HP falls to 30% or less Final Fortress 4 P.Def. +150.375 when HP falls to 30% or less Final Fortress 5 P.Def. +159.250 when HP falls to 30% or less Final Fortress 6 P.Def. +168.375 when HP falls to 30% or less Final Fortress 7 P.Def. +177.625 when HP falls to 30% or less Final Fortress 8 P.Def. +187.000 when HP falls to 30% or less Final Fortress 9 P.Def. +196.500 when HP falls to 30% or less Final Fortress 10 P.Def. +206.125 when HP falls to 30% or less Final Fortress 11 P.Def. +215.750 when HP falls to 30% or less Final Frenzy 1 P.Atk. +32.9 when HP falls to 30% or less Final Frenzy 2 P.Atk. +39.4 when HP falls to 30% or less Final Frenzy 3 P.Atk. +46.6 when HP falls to 30% or less Final Frenzy 4 P.Atk. +54.6 when HP falls to 30% or less Final Frenzy 5 P.Atk. +63.3 when HP falls to 30% or less Final Frenzy 6 P.Atk. +72.7 when HP falls to 30% or less Final Frenzy 7 P.Atk. +79.3 when HP falls to 30% or less Final Frenzy 8 P.Atk. +86.1 when HP falls to 30% or less Final Frenzy 9 P.Atk. +93.1 when HP falls to 30% or less Final Frenzy 10 P.Atk. +100.2 when HP falls to 30% or less Final Frenzy 11 P.Atk. +107.5 when HP falls to 30% or less Final Frenzy 12 P.Atk. +114.8 when HP falls to 30% or less Final Frenzy 13 P.Atk. +122.1 when HP falls to 30% or less Final Frenzy 14 P.Atk. +129.3 when HP falls to 30% or less Focus Mind 1 MP regen per tick +1.1 Focus Mind 2 MP regen per tick +1.5 Focus Mind 3 MP regen per tick +1.9 Focus Mind 4 MP regen per tick +2.3 Focus Mind 5 MP regen per tick +2.7 Focus Mind 6 MP regen per tick +3.1 Health Resistance to Bleed, Poison attributes +20% Higher Mana Gain 1 MP gained from Recharge +22 Higher Mana Gain 2 MP gained from Recharge +24 Higher Mana Gain 3 MP gained from Recharge +28 Higher Mana Gain 4 MP gained from Recharge +29 Higher Mana Gain 5 MP gained from Recharge +31 Higher Mana Gain 6 MP gained from Recharge +32 Higher Mana Gain 7 MP gained from Recharge +38 Higher Mana Gain 8 MP gained from Recharge +39 Higher Mana Gain 9 MP gained from Recharge +41 Higher Mana Gain 10 MP gained from Recharge +42 Higher Mana Gain 11 MP gained from Recharge +48 Higher Mana Gain 12 MP gained from Recharge +49 Higher Mana Gain 13 MP gained from Recharge +50 Higher Mana Gain 14 MP gained from Recharge +52 Higher Mana Gain 15 MP gained from Recharge +53 Higher Mana Gain 16 MP gained from Recharge +59 Higher Mana Gain 17 MP gained from Recharge +61 Higher Mana Gain 18 MP gained from Recharge +62 Higher Mana Gain 19 MP gained from Recharge +64 Higher Mana Gain 20 MP gained from Recharge +66 Higher Mana Gain 21 MP gained from Recharge +72 Higher Mana Gain 22 MP gained from Recharge +73 Higher Mana Gain 23 MP gained from Recharge +75 Higher Mana Gain 24 MP gained from Recharge +76 Higher Mana Gain 25 MP gained from Recharge +78 Higher Mana Gain 26 MP gained from Recharge +79 Higher Mana Gain 27 MP gained from Recharge +81 Iron Body Fall damage -40% Long Shot 1 Bow Range 700 Long Shot 2 Bow Range 900 Mana Recovery MP regen per tick +20% when wearing Robes Quick Recovery 1 Magic Reuse Time -20% Quick Recovery 2 Magic Reuse Time -25% Quick Recovery 3 Magic Reuse Time -30% Quiver of Holding 1 Weight Limit +30% Quiver of Holding 2 Weight Limit +40% Quiver of Holding 3 Weight Limit +50% Seal of Strife 1 (winner) CP +10% Seal of Strife 1 (loser) CP -10% Shield Mastery 1 Shield Block Rate +50% Shield Mastery 2 Shield Block Rate +70% Shield Mastery 3 Shield Block Rate +85% Shield Mastery 4 Shield Block Rate +100% Skill Mastery (fighter) Chance of "skill critical", based on STR Skill Mastery (mystic) Chance of "skill critical", based on INT Toughness Resistance to Hold, Sleep, Poison attributes +20% Vital Force 1 HP regen per tick while sitting +1.9, mp regen +0.9 Vital Force 2 HP regen per tick while sitting +2.7, mp regen +1.1 Vital Force 3 HP regen per tick while sitting +2.9, mp regen +1.2 Vital Force 4 HP regen per tick while sitting +3.6, mp regen +1.5 Vital Force 5 HP regen per tick while sitting +4.5, mp regen +1.7 Vital Force 6 HP regen per tick while sitting +4.7, mp regen +1.8 Vital Force 7 HP regen per tick while sitting +5.6, mp regen +2.1 Vital Force 8 HP regen per tick while sitting +6.7, mp regen +2.5 Weight Limit 1 Weight Limit +100% Weight Limit 2 Weight Limit +200% Weight Limit 3 Weight Limit +300% Wisdom Resistance to Hold, Sleep, Derangement attributes +20%
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Lautreamont | Дата: Пн, 29.06.09, 15:05 | Сообщение # 3 |
Группа: Модераторы
Сообщений: 1961
Статус: Offline
| Селфы: Accuracy Accuracy +3, MP per tick cost varies based on your level (base is 0.2 and enchanting it for cost decreases the base cost) Aegis Stance Shield Block radius 360 degrees, Shield P.Def. -40% Arcane Agility Casting Spd. +20%, Magic Skill Reuse Delay -10%, Magic MP Cost +10%, HP regen per tick -50 Arcane Power M.Atk. +30%, Magic MP Cost +10%, HP regen per tick -50 Arcane Wisdom Magic MP Cost -30%, Casting Spd. -10%, HP regen per tick -50 Focus Skill Mastery "Skill Critical" probability +1000%, MP regen per tick cost varies based on your level (base is 1.5) Fortitude Resistance against Shock, Paralyze attributes +30%, MP regen per tick cost varies based on your level (base is 0.5) Guard Stance 1 P.Def. +121.8, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5) Guard Stance 2 P.Def. +161.1, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5) Guard Stance 3 P.Def. +212.1, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5) Guard Stance 4 P.Def. +256.5, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)) Holy Armor 1 Resistance against Darkness attribute +7% Holy Armor 2 Resistance against Darkness attribute +10% Holy Weapon Makes physical attacks Holy attribute Parry Stance P.Def. +25%, M.Def. +25%, Speed -10%, Accuracy -4, Atk. Spd. -20%, MP regen per tick cost varies based on your level (base is 0.5) Polearm Accuracy 1 Accuracy +2, MP Regen per tick -?? Polearm Accuracy 2 Accuracy +3, MP Regen per tick -?? Polearm Accuracy 3 Accuracy +4, MP Regen per tick -?? Relax HP regen per tick +5, MP regen per tick -2 Rest of Chameleon MP regen per tick -2.5, Avoid Agro 100% Riposte Stance Accuracy -4, Speed -10%, Atk. Spd. -20%, Reflect 30% of melee range physical damage back on the attacker, Probably to reflect a debuff 30%, base MP cost per tick is 0.5 (depends on lvl) Shield Fortress 1 Shield P.Def. +446, MP regen per tick varies based on your level (base is 0.4) Shield Fortress 2 Shield P.Def. +469, MP regen per tick varies based on your level (base is 0.4) Shield Fortress 3 Shield P.Def. +491, MP regen per tick varies based on your level (base is 0.4) Shield Fortress 4 Shield P.Def. +514, MP regen per tick varies based on your level (base is 0.4) Shield Fortress 5 Shield P.Def. +537, MP regen per tick varies based on your level (base is 0.4) Shield Fortress 6 Shield P.Def. +560, MP regen per tick varies based on your level (base is 0.4) Silent Move Speed -40%, avoid agro 100% Soul Cry 1 P.Atk. +4.5, MP regen per tick -1 Soul Cry 2 P.Atk. +14.0, MP regen per tick -2 Soul Cry 3 P.Atk. +33.5, MP regen per tick -3 Soul Cry 4 P.Atk. +66.5, MP regen per tick -4 Soul Cry 5 P.Atk. +90.5, MP regen per tick -5 Soul Cry 6 P.Atk. +141.5, MP regen per tick -6 Soul Cry 7 P.Atk. +208.5, MP regen per tick -7 Soul Cry 8 P.Atk. +247.0, MP regen per tick -8 Soul Cry 9 P.Atk. +310.0, MP regen per tick -9 Soul Cry 10 P.Atk. +375.5, MP regen per tick -10 Soul Guard 1 P.Def. +293.3, MP regen per tick -5 Soul Guard 2 P.Def. +333.2, MP regen per tick -6 Soul Guard 3 P.Def. +375.9, MP regen per tick -6 Soul Guard 4 P.Def. +421.4, MP regen per tick -7 Soul Guard 5 P.Def. +445.2, MP regen per tick -8 Soul Guard 6 P.Def. +469.7, MP regen per tick -8 Soul Guard 7 P.Def. +494.9, MP regen per tick -8 Soul Guard 8 P.Def. +520.1, MP regen per tick -8 Soul Guard 9 P.Def. +546.0, MP regen per tick -9 Soul Guard 10 P.Def. +571.9, MP regen per tick -9 Soul Guard 11 P.Def. +598.5, MP regen per tick -9 Soul Guard 12 P.Def. +625.8, MP regen per tick -10 Soul Guard 13 P.Def. +653.1, MP regen per tick -10 Transfer Pain 1 Summon absorbs 10% of the damage you take, MP regen per tick varies based on your level (base is 0.2) Transfer Pain 2 Summon absorbs 20% of the damage you take, MP regen per tick varies based on your level (base is 0.2) Transfer Pain 3 Summon absorbs 30% of the damage you take, MP regen per tick varies based on your level (base is 0.2) Transfer Pain 4 Summon absorbs 40% of the damage you take, MP regen per tick varies based on your level (base is 0.2) Transfer Pain 5 Summon absorbs 50% of the damage you take, MP regen per tick varies based on your level (base is 0.2) Vicious Stance 1 P.Atk. on a critical hit +35, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 2 P.Atk. on a critical hit +48, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 3 P.Atk. on a critical hit +64, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 4 P.Atk. on a critical hit +84, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 5 P.Atk. on a critical hit +109, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 6 P.Atk. on a critical hit +139, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 7 P.Atk. on a critical hit +166, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 8 P.Atk. on a critical hit +196, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 9 P.Atk. on a critical hit +229, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 10 P.Atk. on a critical hit +266, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 11 P.Atk. on a critical hit +306, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 12 P.Atk. on a critical hit +349, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 13 P.Atk. on a critical hit +379, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 14 P.Atk. on a critical hit +410, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 15 P.Atk. on a critical hit +443, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 16 P.Atk. on a critical hit +475, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 17 P.Atk. on a critical hit +509, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 18 P.Atk. on a critical hit +542, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 19 P.Atk. on a critical hit +576, MP regen per tick varies based on your level (base is 0.4) Vicious Stance 20 P.Atk. on a critical hit +609, MP regen per tick varies based on your level (base is 0.4) War Frenzy Resistance to Sleep and Shock attributes +??
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